AI Insights · Timothy · October 2025
Top Basketball Games on Android in Lebanon: Q3 2025 Performance Review
Explore the Q3 2025 performance trends of the top basketball games on Android in Lebanon, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the Android platform in Lebanon showcased intriguing trends in the basketball gaming category. Here, we delve into the performance of the top five basketball games, highlighting their downloads, revenue, and active user trends, based on data from Sensor Tower.
NBA 2K Mobile Basketball Game saw a peak in weekly revenue at around $60 in early August, with a noticeable decline to $2 by the end of September. Downloads started strong at 362K in early July, gradually decreasing to 86K by quarter's end. Meanwhile, active users began at 505K, peaking at 605K in early July, before settling at 421K.
Basketball Stars: Multiplayer experienced a revenue peak of $68 in late September. Weekly downloads started at 576K, peaking at 710K mid-July, then tapering off to 290K by the end of the quarter. Active users began at 2.3M, peaking at 2.6M, and ended at 1.7M.
NBA Infinite - PvP Basketball had a relatively stable revenue pattern, peaking at $19 in early September. Downloads showed a gradual decline from 158K to 54K, while active users remained fairly consistent, starting at 5.4M and ending at 4.9M.
Mini Basketball showed minimal revenue activity with a peak of $8 in late July. Downloads fluctuated, peaking at 502K mid-July, and then decreasing to 220K. Active users reached a high of 901K in late July, ending the quarter at 429K.
Basketball Arena: Sport Game maintained a low revenue, with a peak of $6 in early September. Downloads started high at 1.1M, decreasing to 130K by the end of September. Active users followed a similar trend, beginning at 2.8M and closing at 1M.
For more detailed insights and data, visit Sensor Tower.